EVENT INFO | RULES | BENEFICIARY | SUPPORTERS | REGISTRATION | WAIVERS | SCHEDULES | EMAIL US | HOME | 2005 EVENT PHOTOS


TOURNAMENT RULES & FAQ's


#1 RULE
This is a fun event for youth soccer players in the Bay Area. The skill level for the tournament is not going to be divided into competitive and recreational teams. The tournament will consist of one skill division for all teams. This event is not a qualifier for a regional event. However, all participants and their families are guaranteed a fun day of competitive soccer and fun and games at the fan fest.

AGE BREAKDOWN
U6 8/1/98 - 7/31/99
U7 8/1/97 - 7/31/98
U8 8/1/96 - 7/31/97
U9 8/1/95 - 7/31/96
U10 8/1/94 - 7/31/95
U11 8/1/93 - 7/31/94
U12 8/1/92 - 7/31/93
U13 8/1/91 - 7/31/92
U14 8/1/90 - 7/31/91
U15 8/1/89 - 7/31/90
U16 8/1/88 - 7/31/89
U17 8/1/87 - 7/31/88
U18 8/1/86 - 7/31/87
Adult 7/31/86 And Older

PLAYERS MAY PLAY IN AN OLDER AGE DIVISION BUT NOT A YOUNGER AGE DIVISION


U9 AND UNDER PLAYING RULES
All Under 9, Under 8, Under 7 and Under 6 teams will play in a "festival-style" tournament, guaranteed three scheduled games. There will be no standings kept and all participants will receive the same award.

After your last game, please bring your team to the awards tent. Once your team has arrived at the awards tent, your team will be awarded with their participation medals and pictures will be taken by the tournament staff.


U10 AND ABOVE PLAYING RULES
All U10 and above will play competitive soccer games and winners will be determined from each age and gender group. Each team will be guaranteed three (3) qualifying games. Teams that move on to the championship rounds will be notified after qualifying play at the schedule tent.


SCHEDULES
Schedules will be handed out at check in on Friday, March 4 at a sponsor location TBD or Saturday, March 5 at USF at 7:00 AM. We will do our best to post schedules on the website prior to March 5.


SCHEULE REQUESTS/CHANGES
No schedule requests will be accepted.


PLAYER REGISTRATION
All players must be listed on their teams' roster form before the tournament begins.
All players must have proof of age upon check in and medical releases signed and notarized at check in.
Teams will be placed into divisions based upon age and gender.
Any team or player determined to have falsified age will be dismissed from the tournament.


PROOF OF AGE
Acceptable forms of proof of age are: FYSA Player Pass, Birth Certificate, Driver’s License.


ROSTERS
All rosters are final at the start of the team's first game. NO changes or substitutions will be allowed after this time.


NUMBER OF PLAYERS
FIVE is the maximum number of players on a team; THREE field players at one time. Players may only play on one team in the tournament. There are no goalkeepers in 3v3 soccer. Substitutes may occur at any dead ball situation, but players must get referees attention and enter and exit at the half-field mark only. Numbers are not required on jerseys/shirts.


TEAM UNIFORMS & EQUIPMENT
All players must wear jerseys/shirts during play and each team must bring both a light and a dark colored jersey/shirt IF THEY HAVE IT. If both teams are wearing the same color shirt a coin flip prior to the game will determine the team to change uniforms. If both teams only have a dark or light jersey/shirt one team will wear a special colored vest provided by the tournament staff. A coin flip prior to the game will determine the team who will wear the vest. All players must wear shin guards. Any player without shin guards will not be allowed to play.


BALLS
Teams are responsible for providing game balls. Here are the following ball sizes for each age group:

U U6-U8: Size 3
U9-U12: Size 4
U13+: Size 5

The home team will use their balls for each game.


FIELD DIMENSIONS
The playing field is 40 yards long by 30 yards wide for ages U9 and higher. U6, U7 and U8 age groups play on a
30 x 20 yard field.


GOAL BOX
The goal box, ten feet wide by six feet long, is directly in front of the goal. No player may touch the ball within the goal box, however any player may move through the goal box. Any part of the ball or player's body on the line is considered in the goal box; the player is an extension of the box. If a defender touches the ball in the goal box, a goal is awarded to the offensive team. If the defender OR the ball is in the box and contact is made, a goal is awarded. If an offensive player touches the ball within the goal box, a goal kick is awarded to the defensive team. If the ball comes to a complete stop in the goal box, regardless of which team touched it last, a goal kick is awarded to the defensive team. The goals are four feet high by eight feet wide.


GAME DURATION
The game shall consist of two 10 minute halves separated by a two minute halftime period OR the first team to reach 12 goals, whichever comes first. Games tied after regulation play shall end in a tie except in the championship round. A coin toss will determine direction and possession before the start of the game. A team, at the discretion of the referee and the tournament director will be forfeited at game time if they are not present. Teams are responsible for waiting until their seed for playoffs has been determined. There are no time outs in 3v3 soccer.


GOAL SCORING
Goals can be scored from anywhere on the offensive half of the field. The ball must last be touched (either by offense or defense) within the attacking team's offensive half of the field.


SCORING (IN QUALIFYING PLAY)

Games will be scored according to the following: 3 points for a win; 1 point for a tie and 0 points for a loss.


TIEBREAKERS (AFTER QUALIFYING PLAY)
Ties in standings between two teams will be broken by; 1) head to head results between tied teams; 2) goal differential in qualifying play; 3) goals scored in qualifying play; 4) shootout. Ties between three or more teams will be broken by; 1) head to head results between tied teams; 2) goal differential in qualifying play; 3) goal differential in head to head games; 4) goals scored in head to head games; 5) goals scored in qualifying play; 6) playoff team shootout. Ties between two tied teams in record who have tied each other will be broken by 1) goal differential in qualifying play; 2) goals scored in qualifying play; 3) shootout. A forfeit will be entered as score of 6-0.


CHAMPIONSHIP ROUND OVERTIME
Shall consist of sudden death overtime period, maximum length of three minutes, with a coin toss to decide kick-off direction. The first team to score in overtime is the winner. If no team has scored in the three minute-overtime period, the winner shall be decided by shootout. A coin flip will decide which team starts the penalty kick round. The three players from each team remaining on the field at the end of overtime will alternate with each penalty kick, with the higher scoring team winning after the first round. If the score remains tied after the first round of penalty kicks the same field players will rotate in a sudden death penalty kick format until one team scores unanswered.


NO OFFSIDES and NO SLIDE TACKLING IN 3V3 SOCCER


FIVE YARD RULE
In all dead ball situations, defending players must stand at least five yards away from the ball. If the defensive player's goal area is closer than five yards, the ball shall be placed five yards from the goal area in line with the place of the penalty.


KICK-INS
The ball shall be kicked into play from the sideline instead of throw in.


INDIRECT KICKS
All dead ball kicks (kick-ins, free kicks, kick-offs) are indirect with exception of corner and penalty kicks.


GOAL KICKS
May be taken from any point on the endline, and not in the goal box area.


KICK OFF
May be taken in any direction.


PENALTY KICKS
Shall be awarded if, in the referee's opinion, a scoring opportunity was nullified by the infraction. It is a direct kick taken from the middle of the half-field line with all players behind the half-field line. If a goal is not scored, the defense obtains possession with a goal kick. Penalty kicks are not live balls.


CAUTIONED PLAYERS (YELLOW CARD)
Players that receive two yellow cards in one game will automatically be suspended for their next game (no exceptions). Any player accumulating three yellow cards during a tournament will automatically be suspended for their next game (no exceptions).


PLAYER EJECTION (RED CARD)

Referees have the right to eject a player from the game for continual disobedience or as a result of an incident that warrants sending the player off. The team may then continue with their remaining players, however if the player receiving the red card was in the field of play, the team must complete the game with only two players on the field. The tournament director will decide the number of games in the suspension.


FORFEITS
Any team forfeiting two consecutive games in qualifying play will be removed from the tournament. Any team forfeiting a game in playoffs will be removed from the tournament.


PROTESTS
There will be no protests.


SPORTSMANSHIP
Players, coaches and spectators are expected to act in the nature of good sportsmanship at all times. Abuse of the referees will not be tolerated. Any instance of such conduct will disqualify the responsible team from the event.


GENERAL
The Tournament Committee, and/or host organization will not be responsible for any expenses incurred by any team due to the cancellation in part or whole of this tournament. If the tournament is cancelled due to circumstances outside the control of the Tournament Committee or PMG, the entry fee can be applied to the rescheduled date.


SITUATIONS OR OCCURRENCES THAT THESE RULES DO NOT ADDRESS SHALL BE LEFT TO THE SOLE DISCRETION OF THE TOURNAMENT DIRECTOR.

 

EVENT INFO | RULES | BENEFICIARY | SUPPORTERS | REGISTRATION | WAIVERS | SCHEDULES | EMAIL US | HOME | 2004 EVENT PHOTOS